Upon reflection, it can be said that the development of Xilrin and its peoples can be mapped through the rise and fall of its religions. Throughout the ages, it has been the fervent belief in higher powers that have propelled us into the most torrid, as well as the most enlightening, events in our history. And why shouldn't this be the case? Is it not our intellect and our passions that set us apart from our bestial counterparts? The value we place in our deities, whatever form they take, is merely a reflection of our greater desire to give form and pattern to our existence, to see beyond what is in the here and now, to give meaning to the haphazard events that happen around us everyday.


Each god has a sub-domain to represent their uniqueness regarding their portfolios, it goes without saying that you can't pick a sub-domain or a domain for example, you can't pick Healing domain and Restoration sub-domain for Cadmus if they look like repeats as far as most spells and second powers its a sub-domain if you have any further questions ask a GM.

What determines if my character can be a “worshiper” of a deity?

As a character, you may choose to worship a single deity or pantheon (the “deity”). If you worship a pantheon, you do not count as worshiping every god in that pantheon; you must choose one deity from that pantheon for the purpose of gaining mechanical benefits.

Your character’s alignment must be within one step of that of the deity he or she worships. Any character with levels in a class that grants spells or other features from a specific deity must worship that deity.

A character may only worship one deity at a time; the character may change which deity she worships between at no cost. If this change requires the character to change alignment, the character is required to pay for an atonement. Any element incompatible with the new deity no longer functions.

For example, a cleric of Desna with the Travel and Luck domains and the Butterfly Sting feat switches her worship to Shelyn. The cleric may still use the Luck domain because Shelyn grants that domain, but not the Travel domain or the Butterfly Sting feat, because worship of Shelyn does not grant access to those features.

Alignment Steps

Occasionally the rules refer to “steps” when dealing with alignment. In this case, “steps” refers to the number of alignment shifts between the two alignments, as shown on the following diagram. Note that diagonal “steps” count as two steps. For example, a lawful neutral character is one step away from a lawful good alignment, and three steps away from a chaotic evil alignment. A cleric's alignment must be within one step of the alignment of her deity.

Lawful Good Neutral Good Chaotic Good
Lawful Neutral Neutral Chaotic Neutral
Lawful Evil Neutral Evil Chaotic Evil

The Gods

These gods are considered to be the main pantheon of Erin

Name AL Domains Subdomains Favored weapon Description
Avasir LN Earth, Law, Nobility, Protection, Travel Defense, Inevitable, Leadership, Martyr, Metal, Trade Light crossbow God of cities, law, merchants, and wealth
Alaister LG Animal, Community, Good, Law, Plant Archon, Family, Feather, Fur, Plant Longbow God of family, farming, hunting, and trade
Cadmus N Destruction, Knowledge, Magic, Protection , Rune Arcane, Catastrophe, Divine, Defense , Thought, Wards Quarterstaff God of magic
Callie NG Air, Charm, Good, Luck, Protection Agathion, Cloud, Defense, Fate, Love, Purity Glaive Goddess of art, beauty, love, and music
Cerie CG Chaos, Good, Liberation, Luck, Travel Azata, Curse, Exploration, Fate, Freedom Starknife Goddess of dreams, luck, stars, and travelers
Deidre N Air, Animal, Plant, Water, Weather Cloud, Decay, Growth, Oceans, Seasons, Wind Trident Goddess of nature, the sea, and weather
Eyvra NG Fire, Glory, Good, Healing, Sun Agathion, Day, Heroism, Light, Restoration, Resurrection Scimitar Goddess of healing, honesty, redemption, and the sun
Gavet CG Chaos, Charm, Good, Strength, Travel Azata, Exploration, Ferocity,Love, Lust Rapier God of bravery, ale, freedom, and wine
Kiyoshi LN Healing, Knowledge, Law, Rune, Strength Inevitable, Language, Memory, Restoration, Resolve, Thought Unarmed combat God of history, knowledge, and self-perfection
Kamus LG Earth, Good, Law, Protection Archon, Caves, Defense, Metal Warhammer God of the forge, protection, and strategy
Lyvalia N Death, Healing, Knowledge, Repose, Water Ancestors, Ice,Memory, Resurrection, Souls, Thought Dagger Goddess of birth, death, fate, and prophecy
Samaria LG Glory, Good, Law, Sun, War Archon, Day, Heroism, Honor, Light, Tactics Longsword Goddess of honor, justice, rulership, and valor

Tolerated Gods

These gods are not exactly outlawed, but can be viewed within communities in a negative light, players can worship these gods after speaking to a DM and understand them.

Name AL Domains Subdomains Favored weapon Description
Alessa CN Chaos, Charm, Knowledge, Luck, Trickery Azata, Curse, Deception,Lust, Memory, Thievery Whip Goddess of lust, revenge, and trickery
Hirai CN Chaos, Destruction, Glory, Strength, War Blood, Ferocity, Protean, Rage, Resolve, Tactics Greatsword God of battle, strength, and weapons
Yarnos LE Evil, Fire, Law, Magic, Trickery Arcane, Ash, Deception, Devil, Divine, Smoke Mace God of contracts, pride, slavery, and tyranny

Outlawed gods

The worship of these gods is banned in most of civilized societies, communities and nations. Public worship or even admitting that you openly worship these gods can have dire consequences, though they are not barred from players worshiping them you need to speak to a DM so they can be explained to you before approval

Nemyth NE Charm, Death, Evil, Knowledge, Trickery Daemon, Deception, Memory, Murder, Thievery, Thought Short sword God of greed, murder, secrets, and poison
Rajuk LE Darkness, Death, Destruction, Evil, Law Catastrophe, Devil, Loss, Murder, Night, Undead Spiked chain God of darkness, envy, loss, and pain
Zephyra NE Death, Evil, Magic, Strength, War Blood,Daemon, Divine, Ferocity, Murder, Undead Scythe Goddess of disease, gluttony, and undeath

NPC Gods

These gods are not worshippable by players and are here for the purposes of reading material due to being in the games lore from time to time. Unlike most gods, some of these gods require a knowledge DC to even know their name or any of their general information.

Forbidden gods

These are the gods of madness, despair, destruction, and doom. They are utterly irredeemable beings of immense power whose very purpose is to bring about the downfall of all creation, though their exact methods and motivations vary. While it can be quite tempting to worship them for the quick power and instant gratification that they offer, only those completely blinded by these temptations, the most destructively mad, or the unrelentingly nihilistic become their most devout servants in their wicked acts.

Name AL Domains Subdomains Favored weapon Description
Sathl-Yigoth CE Chaos, Evil, Destruction, Weather, War Greataxe God of destruction, disaster, and wrath

Minor Deities

Other gods that exist in the world of Xilrin

Name AL Domains Subdomains Favored weapon Description
Alcestis CG Chaos, Good, Healing, Liberation, Protection Morningstar patron of all those who fight against oppression and unjust rule
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