Cleric Spell List
Spell Name School Comp. Description
Antagonize Wound Necromancy - Touch deals 1 point of damage each round to an injured creature.
Bleed Necromancy - Cause a stabilized creature to resume dying.
Detect Magic Divination - Detects all spells and magic items within 60 ft.
Detect Poison Divination - Detects poison in one creature or small object.
Dim Evocation - Dims light sources within 100 feet of object touched.
Guidance Divination - +1 on one attack roll, saving throw, or skill check.
Light Evocation - Object shines like a torch.
Read Magic Divination - Read scrolls and spellbooks.
Resistance Abjuration - Subject gains +1 on saving throws.
Spark Evocation - Ignites flammable objects.
Stabilize Conjuration - Cause a dying creature to stabilize.
Virtue Transmutation - Subject gains 1 temporary hp.
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